Phuture Noize #MusicTalk Part.1
First of all, we are extremely passionate about the music we create and spent a lot of time thinking about ways how we could bring that exact rush of passion and broadcast it to our fans who share the same love for music that we do.
We came up with an idea…
Both of us (Marco & Antoine) would like to explain the remixes and also, most importantly, the processes that occur behind the tracks we produce. Every track we make starts with a certain vision or inspiration source, which we translate and integrate into the track.
As you all know, we recently had the honor to create remixes for big players in the scene and after showcasing/releasing these remixes in our recent sets, many people have approached us, asking how we did it or what was our take on track.
So… I’m guessing that you guys want some answers! Well you’re in luck. We would like to take this opportunity to describe the complete writing process behind the remix we did for Digital Punk's “Oblivion.” In the description, we have included track times, so that you can all keep up with we are talking about.
(for a tl;dr scroll down and for y'all who don't care just listen to the track instead

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The remix.
http://www.youtube.com/watch?v=2q7z3v6_Wig It all started from a quick call by the man himself, Mr. Digital Punk, who asked us if we were interested in remixing a track for his upcoming "Unleashed" compilation.
The first track he came up with was one of his biggest hits from 2013, "Oblivion," and before we could even think about it, we said "Yes, of course man!" Being one of Digital Punk’s most treasured tracks, “Oblivion” gave him huge exposure and caused a shift in his career. While the conversation continued, we actually became quite nervous about it as we thought about ideas of how to give this huge track a fitting remix. We quickly realized that trying to make the original better was just no option and started working on a track from a different angle, rather than trying to improve the original.
The process. (written chronologically)
We always draw inspiration from other genres of music and with both of us being huge fans of drum and bass at the time, we really wanted to incorporate some of the elements from DNB into the raw vibe that the original track has.
After listening to the original track a few times we already knew what elements we wanted to use from the original track. We wanted to incorporate the signature Phuture Noize sound by folding it in and creating something from a new perspective, rather than simply attempting to make the track “better.” Our vision was to try to use the distinctive elements the original already has and practically create an actual solo track.
Intro
Starting off with the intro(0:46), our goal was to immediately introduce the Drum and Bass flow into the track. The focus is on the second and fourth beat of every bar, instead of focusing on the traditional 4x4. This way, you get that typical "head banging" flow that is characteristic in drum and bass tracks on every second beat. We used the snare drum in the last 8 bars to emphasize that feeling even more. After that, we tried to incorporate our sound with the characteristics of the original track. After we mastered that, we started adding the screech and robot sounds.
So this is how the intro was born.
Since most recent "popular" drum and bass is drop minded, we needed a big huge frigging build up to get the energy on the intro drop to reach the highest level possible. We tried to use as many original track elements as possible and ended up using a "more phuture noizey" version of the original melody and made a special resonating synth for the quick and short intro melody, (0:33) using the original sound as a reference.
Breakdown
The original track has such a cool atmospheric breakdown and it just felt wrong to do something completely different, so we made the decision to keep it flowing with the same vibe.
We always try to use classical instruments (such as violin, cello etc) into our tracks since everyone is familiar with them, yet we use these in a different context as they are extremely useful to build up the atmosphere and vibe of a track. You can definitely can hear that stuff throughout our other tracks and this remix as well.
There is not really much more to describe here since the breakdown isn't that fancy and we didn't have to make big choices here.
Climax/Outro
The first thing you need for a big climax is a good amount of energy that has been built up. The original has that amazing amount of energy because of the synth just before the drop (2:25 of the remix) and there was just no way we wanted to exclude that sound from the remix. Whilst still having the Drum and Bass vision in mind, we tried writing a screechy raw drop using the original sounds but combining them musically with the melody. We were really happy that in the end we found a way to get that second beat focus while still including the stomping raw hardstyle vibe.
The funny thing is about this climax that we actually put the outro (3:07) as the climax while having the screechy climax as the outro, (still having the original in mind) but after the remix finished, we changed that around after hearing Digital Punk's feedback. This ended up making a lot more sense and created a better vibe.
TL;DR
To conclude this all, we really wanted to make a Phuture Noize track out of the original instead of making an actual remix of this track. If you have any questions (like how we made some sounds or whatever) just ask them and we will do our best to try and answer them.
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Antoine & Marco